It's not like the game gets harder when more people are present. why? There are third-party programs you can download to unlock whatever achievements you want, removing cliffs and cranking all the resource generation settings doesn't disable achievements, and in theory you could even do nothing while someone carries you through all the achievements in multiplayer. I'm assuming the reasoning for disabling Steam achievements is to prevent people from trivializing them with mods, but. This is not the end of the world or anything, but it's a blemish on an otherwise amazing game, and I'm not sure why it has to be a thing in the first place. Use quality of life mods and track down a dll mod to re-enable Steam achievements, if there are any that are up to date at the time.Use quality of life mods and deal with Steam achievements being disabled.Play without mods and deal with the absence of quality of life features they're used to from other games.When I convince those friends to play Factorio, they have to make the follow choice: Some of these friends have experience with other factory builder games, and some of those factory builder games include features at baseline that Factorio requires mods for (e.g., Satisfactory basically has Bottleneck and Rate Calculator built right into the game). I have friends who, despite not being completionists, enjoy Steam achievements and will occasionally chase achievements in games they really like. So I'm sure this has been discussed to death in the past, but hear me out. Mods should not disable Steam achievements. Mods disabling Steam achievements undermines mods as a means of delivering quality of life features, potentially harms the new player experience, and does not prevent people from unlocking the achievements fraudulently.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |